
Table of Content |
Stats |
Skills |
Skill Ascension |
Related Items |
Gallery |
Sounds |
Quotes |
Stories |
Stats
Lv | HP | Atk | Def | CritRate% | CritDMG% | Bonus CritRate% | Materials | Total Materials |
1 | 982 | 25.7 | 64.44 | 5.0% | 50.0% | 0% | ||
20 | 2547 | 66.65 | 167.15 | 5.0% | 50.0% | 0% | ![]() ![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() ![]() |
20+ | 3389 | 88.68 | 222.4 | 5.0% | 50.0% | 0% | ||
40 | 5071 | 132.7 | 332.78 | 5.0% | 50.0% | 0% | ![]() ![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
40+ | 5669 | 148.35 | 372.04 | 5.0% | 50.0% | 4.8% | ||
50 | 6523 | 170.68 | 428.03 | 5.0% | 50.0% | 4.8% | ![]() ![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
50+ | 7320 | 191.55 | 480.37 | 5.0% | 50.0% | 9.6% | ||
60 | 8182 | 214.11 | 536.95 | 5.0% | 50.0% | 9.6% | ![]() ![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
60+ | 8780 | 229.77 | 576.21 | 5.0% | 50.0% | 9.6% | ||
70 | 9650 | 252.53 | 633.3 | 5.0% | 50.0% | 9.6% | ![]() ![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
70+ | 10249 | 268.19 | 672.55 | 5.0% | 50.0% | 14.4% | ||
80 | 11128 | 291.21 | 730.29 | 5.0% | 50.0% | 14.4% | ![]() ![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
80+ | 11727 | 306.86 | 769.55 | 5.0% | 50.0% | 19.2% | ||
90 | 12613 | 330.07 | 827.73 | 5.0% | 50.0% | 19.2% |
Skills
Active Skils
![]() | 清掃旋刃JP0D | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
槍による最大4段の連続攻撃を行う。 一定のスタミナを消費し、回転攻撃を発動する。 空中から落下し地面に衝撃を与える。経路上の敵を攻撃し、落下時に範囲ダメージを与える。JP0D | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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![]() | 洗浄モード・安定的周波数JP0D | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
イネファが上級清掃モジュールを起動し、周囲の敵に 残像障壁シールドはイネファの攻撃力によって決まり、 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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![]() | 至上の律令・全域掃滅JP0D | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
多機能AIサポートユニット フィールド上にイネファ自身が召喚したヴィルキータが既に存在する場合、目標の位置に新しいヴィルキータを召喚し、継続時間をリセットする。/n/n赤色モードのロケットパンチ(これはアイノによる呼び方だが)だと、通常の三倍の威力を発揮すると言われているが、実際にはイネファの出力を三倍にしてヴィルキータを投げ飛ばしているだけである。JP0D | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Passive Skills
![]() | 月兆の祝福・疑似中継JP0D |
队伍中的角色触发感电反应时,将转为触发月感电反应,且基于伊涅芙的攻击力,提升月感电反应的基础伤害:每100点攻击力都将提升0.7%基础伤害,至多通过这种方式提升14%伤害。 新月升起之刻,或许还会得到额外的祝赐… |
![]() | 周波数超過回路JP0D |
![]() | 全域再構築プロトコルJP0D |
元素爆発 |
![]() | グルメ合成ユニットJP0D |
イネファが食べ物を食べる時、30%の確率で調味料を1つ獲得する。JP0D |
Constellations
![]() | 循環整流エンジンJP0D |
イネーフが残像障壁シールドを展開した時、周囲のチーム全員に20秒継続する「複合積載」効果を付与し、月感電反応の与えるダメージが、イネファの攻撃力に基づいてアップする。攻撃力100につき、ダメージ+2.5%。この方法でアップできるダメージは最大50%まで。JP0D |
![]() | 補助清掃モジュールJP0D |
元素爆発 また、元素爆発 |
![]() | 上級感情ファームウェアJP0D |
元素スキル 最大Lv.15まで。JP0D |
![]() | 勅命に至らぬ道JP0D |
チーム内の自身のキャラクターが月感電反応を起こした時、元素エネルギーを5回復する。この効果は4秒毎に1回のみ発動可能。JP0D |
![]() | 鏡像を超える夢JP0D |
元素爆発 最大Lv.15まで。JP0D |
![]() | 貴方に捧げる朝JP0D |
イネファが「複合積載」効果の影響下にある時、付近の雷雲が敵に雷撃を与えた後、イネファはフィールド上の自身のキャラクター周囲の敵に、イネファの攻撃力200%分の |
Skill Ascension
Gallery
Sounds
Quotes
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Stories
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22 responses to “イネファ”
I hate the colours but her model is really really great, and her silhouette is very pleasant to the eye. Very cute and attractive. Cute Finnish robot girl, the neurons have been activated.
What is this Blue Haired P3’s Aegis? lol
Her kit doesn’t seem too crazy, but it’s nice to see some more unique things being introduced. Her passive is reminiscent of Nilou’s passive that turns regular dendro cores into bountiful cores based on team comp, but Ineffa doesn’t seem to have a comp restriction, so she can be paired with anyone so long as there is a way to trigger electro-charged. The only part of her kit that I’m not fully getting is her passive “Overclocking Circuit”.
“If there are thunderclouds nearby when Birgitta attacks, she will initiate an additional attack, dealing DMG equal to 80% of Ineffa’s ATK. This DMG is considered Lunar-Charged DMG.”
I get that this just gives her little robot summon more damage, but the “thunderclouds” part is what is throwing me off. Does that mean when the environmental weather is thunderstorms? Because if so, this makes her do more damage only situationally outside of your control, which I don’t think is very good design. This isn’t like Dehya’s, Dahlia’s or Rosaria’s passives that increase movement speed based on time of day as those don’t correlate to increasing damage. If the wording is to be trusted, she won’t always be at full power, especially in Spiral Abyss or Imaginarium Theater or any Domain for that matter as they don’t have weather effects at all. If this bonus damage is instead triggered on electro-charged reactions, it would do wonders for her personal damage, but I’m not sure that will be the case.
If it is based on weather, the only way to make the best use is if we get an item or future character that can actually alter the weather and bring it into domains, but I have doubts that something like that will happen.
the lunar electrocharge is a thundercloud.
meaning you just need to apply hydro for birgitta to deal additional dmg.
no weather.
“When Electro meets Hydro, the special Lunar-Charged reaction occurs, forming a Thundercloud that continuously deals Electro DMG to nearby targets that are affected by both Hydro and Electro.
This DMG can Crit, and is determined by all characters that participated in the reaction by applying Elements.”
It looks like the trigger is a Lunar-Charged reaction
wait she doesn’t seem to have a passive like Escoffier’s, does that mean i can also run an anemo char in her electro-charged team? i wanna find a use for my Mizuki so bad lmao